Hello, my name is Erika Stadnik,

I am a 3D VFX Artist.


I derive joy from leveraging my multidisciplinary skills to explore concepts at the intersection of 3D art and immersive experiences.

I use Blender and Adobe suite for my creations, occasionally dabbling in Unreal Engine.

CV

Work

Freelance VFX Artist Studio ES 09.2024 - …

Technical Artist Phantom 09.2023 - 09.2024

Junior Technical Artist Phantom 07.2022 - 08.2023

  • Asset creation with Blender, Houdini and Unity

  • Material shaders development in Blender, Unity and Unreal Engine

  • Animation with Blender, Unity, and Unreal Engine

  • AI artwork and design

Motion Graphics Designer Freelance 01.2022 - 05.2022

  • Ongoing collaboration with an IoT company LAIIER (laiier.io) on the marketing of their products;

  • Motion graphics with Adobe After Effects and Illustrator.

Architectural / Computational Designer WilkinsonEyre 03.2018 - 09.2018

  • Worked on a £1.67bn Rail Station, part of a £100bn High Speed 2 public project;

  • Developed a custom algorithmic solution for use within the team, saving > 1000 man-hours;

  • Close collaboration with Structural, Mechanical, and Electrical engineers;

Architectural Designer Doone Silver Kerr 02.2017-05.2017

  • Designed a listed building house extension.

Skills

3D Modelling: Blender, Unreal Engine, Unity, Houdini, Rhino 3D, Grasshopper

Graphics: Adobe After Effects, Photoshop, Illustrator, InDesign, Figma

Programming: ReactJS, JavaScript, HTML, CSS, VEX

Data Analysis: Python, SQL

Geospatial Mapping: QGIS

Soft Skills: Public Speaking, Multidisciplinary Teamwork

Education

Architecture MArch 09.2019 - 06.2021

Architectural Association School of Architecture, London, UK

Architecture BSc 09.2015 - 06.2019

University of Bath, Bath, UK

Relevant courses:

Web Development 2022 12.2021-04.2022

Department of Computer Science at the University of Helsinki

Online course at https://fullstackopen.com/en/.

Product Management 09.2021-12.2021

General Assembly, London, UK