Hello, my name is Erika Stadnik,
I am a 3D VFX Artist.
I derive joy from leveraging my multidisciplinary skills to explore concepts at the intersection of 3D art and immersive experiences.
I use Blender and Adobe suite for my creations, occasionally dabbling in Unreal Engine.
CV
Work
Freelance VFX Artist Studio ES 09.2024 - …
Technical Artist Phantom 09.2023 - 09.2024
Junior Technical Artist Phantom 07.2022 - 08.2023
Asset creation with Blender, Houdini and Unity
Material shaders development in Blender, Unity and Unreal Engine
Animation with Blender, Unity, and Unreal Engine
AI artwork and design
Motion Graphics Designer Freelance 01.2022 - 05.2022
Ongoing collaboration with an IoT company LAIIER (laiier.io) on the marketing of their products;
Motion graphics with Adobe After Effects and Illustrator.
Architectural / Computational Designer WilkinsonEyre 03.2018 - 09.2018
Worked on a £1.67bn Rail Station, part of a £100bn High Speed 2 public project;
Developed a custom algorithmic solution for use within the team, saving > 1000 man-hours;
Close collaboration with Structural, Mechanical, and Electrical engineers;
Architectural Designer Doone Silver Kerr 02.2017-05.2017
Designed a listed building house extension.
Skills
3D Modelling: Blender, Unreal Engine, Unity, Houdini, Rhino 3D, Grasshopper
Graphics: Adobe After Effects, Photoshop, Illustrator, InDesign, Figma
Programming: ReactJS, JavaScript, HTML, CSS, VEX
Data Analysis: Python, SQL
Geospatial Mapping: QGIS
Soft Skills: Public Speaking, Multidisciplinary Teamwork
Education
Architecture MArch 09.2019 - 06.2021
Architectural Association School of Architecture, London, UK
Architecture BSc 09.2015 - 06.2019
University of Bath, Bath, UK
Relevant courses:
Web Development 2022 12.2021-04.2022
Department of Computer Science at the University of Helsinki
Online course at https://fullstackopen.com/en/.
Product Management 09.2021-12.2021
General Assembly, London, UK